Subject: [DGD] yet another object manager question.. or two
From: DGD Mailing List (Noah Gibbs)
Date: Fri Apr 9 11:40:01 2004

Your object manager stuff sounds good, at least as a quick sketched
outline.  There are a few issues you haven't mentioned (no surprise,
there are a lot of random issues).  For instance, you'll need to decide
how to populate your data structures when the ObjectD comes on-line... 
Remember that several things, including the ObjectD, had to be compiled
before the ObjectD could run at all.  I believe Geir Harald Hansen has
his ObjectD hardcode some reasonable defaults and tells you to bring up
the ObjectD as quickly as it's possible to do so.  Mine recompiles
everything in an opening pass, though that still has at least one bug
in it as well, which I haven't tracked down -- each of those
inheritables winds up logging a message later when they're recompiled. 
Not sure why, and it doesn't seem to cause any actual harm.  Anyway.

  And yeah, you're right -- the kernel lib will supply some very useful
information for you while you're doing this stuff.  It's a good place
to look for lists of objects.