Subject: [DGD] Multi Threading
From: DGD Mailing List (Noah Gibbs)
Date: Sat May 10 16:16:02 2003

Those things are quite handleable now.  But if you
mean, "will any thread appear to always be running and
never exit?", the answer is "no".  Threads will still
spawn often and terminate quickly, it's just that more
than one may be running at the same time.
  Remember that DGD does a certain amount of heavy
lifting when threads terminate (swapping objects to
disk, recompiling objects, etc), and that still has to
happen, and happen often.

--- Ben Chambers wrote:
> When the multi-threaded version is released, how
> exactly will it deal with
> multithreading?  Will it be possible to create a
> message queue and set a
> thread to iterate over that and do some processing? 
> What about setting a
> thread to listen for connections to a webserver and
> run a webserver
> independently of the the main thread.  Will these
> types of things be
> handleable?